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[group19] SacriFetus
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Devlog
Devlog 10: Final stretches
May 19, 2025
by
JietseHoste
Dear Sacrifetus friends and enthousiasts, This week will most likely be our final week, only adding the last final touches in the coming week to finally hand this project in. Its been quite the journe...
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Devlog 9: Final sprint
May 12, 2025
by
JietseHoste
Welcome back everyone to our 9th devlog. Things keep progressing smoothly and we're well on our way to a finished game. This week is the last production week, next week we're going into polish and we...
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Devlog 8: Almost there
May 06, 2025
by
JietseHoste
Welcome back everyone to our 8th devlog. Things keep progressing smoothly and we're well on our way to a finished game. A lot of progress has happened from gameplay to visueals and UI development. So...
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Devlog 7: Bringing Sacrifetus to Life!
April 28, 2025
by
KennoBobo
Welcome back dear friends and enthusiasts for another weekly Sacrifitus devlog! This week we made significant progress on the visual front, focusing mainly on bringing our character art into the game...
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Devlog 6: End of the first wave
April 21, 2025
by
JietseHoste
Welcome back friends and SacriFetus enthousiasts, we're finally back! After a long wait we're back with another update, it took us quite a while but here we are after the break. A lot has changed and...
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Devlog 5: The sacrificing continued
March 25, 2025
by
JietseHoste
Welcome back friends and game enthousiasts for yet another week of babies and sacrificing. As promised, this week would see a whole lot more of defining our game mechanics, enhancing the environment a...
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Devlog 4: The journey begins~!
March 18, 2025
by
JietseHoste
Welcome back dear friends and enthousiasts for another weekly devlog. This week we made a lot of progress in some key areas, focussing mainly on refining mechanics, creating our level and doing charac...
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Devlog 3: Documentation and game prototype
March 10, 2025
by
JietseHoste
Welcome back for another week of our game project! This week was a less exciting one, focussing more on documentation and laying out the fundamentals of our project. Getting all our documentation in o...
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Devlog 2: Fighting with unreal and refining the art
March 03, 2025
by
JietseHoste
This weeks devlog we dont need a introduction, you know us and we're ready to go at it again. This week was packed full of work, ranging from unreal prototypes to refining our artstyle and figuring ou...
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Devlog 1: Humble beginnings
February 24, 2025
by
JietseHoste
A introduction to SacriFetus..? Yes, you read that correctly, SacriFetus is the game we are bringing to the public. So here is hello to all visitors and game enthusiasts, welcome to our page. So, what...
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